Mother Docs
Documentation for Mother OS and Mother Core
Intuitive Command Library
Control most common block operations with a simple command line interface.
Dynamic Flight Planning
Create flight plans using GPS waypoints and fly them with ease.
Secure Communication
Send encrypted commands to other grids to supercharge cooperation.
Mother OS
Ingame Script for Space Engineers players.
Unlock advanced automation, flight planning, and intergrid communication.
Get Started | Command Cheatsheet | Examples
Warning
Mother is in beta development. I'm on a quest to reduce the character count, and increase the functionality. Please report any issues you encounter, and expect some of the commands and underlying framework to change.
Mother Core
Script Framework for custom Space Engineers ingame scripts.
Warning
Mother Core is coming soon as a downloadable script framework for Space Engineers written in C#6. It depends on MDK2. Stay tuned for updates!
About Agentluke
I have always been passionate about aviation and space. I studied Aerospace Engineering, and flew in fighter jets in the Air Force for over a decade. I have been writing software since university, and I have always been fascinated by the intersection of software and hardware.
I discovered Space Engineers several years ago after my brother had been playing it for some time. I was immediately hooked. Sandbox games and builders are my jam, and Space Engineers is an excellent space sandbox. I find the automation capabilties quite clunky and require a lot of menu navigation, but curiousity got the best of me as I explored what the programmable block could do!
I built Mother to make my ships operate more like intelligent spaceships, rather than just a collection of blocks flying through space. This project has been a labor of love for about 18 months. I hope you enjoy using Mother as much as I enjoyed building it.
Luke - Space Engineer 🚀🇨🇦
Thanks
Malware has made done critical foundational work by building the MDK-SE API Index and MDK2. Without these tools, developing a framwork of this complexity would not have been possible. Cheers mate 🍻
Contributions
Contributions are welcome. If you see where this documentation can be improved, please let me know or submit the change request!