Mother OS (Ingame Script)
Beta v0.2.12Mother OS is available as an ingame script for Programmable Blocks in Space Engineers. It interoperates seamlessly with Timer Blocks and Event Controllers to augment existing automations. Start by installing Mother OS here.
# Set the color of a light
light/color AirlockLight red;
# Rotate a rotor to an angle with a speed
rotor/angle 45 --speed=2;
# Open a hangar door remotely
@Mothership door/open MainHangarDoor;
Players can use this simple command syntax to take their automation to the next level.
Tips
Using Mother OS does not require any programming/coding experience.
Features
Secure Intergrid Communication - Grids share positions and easy easily send commands remotely to each other.
Expanded Automation - Mother simplifies interacting with the mechanical systems on your grid, and monitors them for changes. See the Command Cheatsheet.
Flight Planning and Visualization - Leverage the existing GPS system and Remote Control block to program and fly flight plans dynamically.
Copy Automations with Ease - Easily port your automations from one grid to another by copying
Custom Data
text.
Warning
Mother is in beta development. I'm on a quest to reduce the character count, and increase the functionality. Please report any issues you encounter, and expect some of the commands and underlying framework to change.
Tutorial Video
Upcoming Features
Autodocking
BetaAutomatic docking between grids is now supported with the dock
command. Docking is stable in some scenarios and I am continuing to tune it. Mother OS uses several fail safes to ensure unstable docking procedures are aborted. Undocking is in development before calling this feature complete.
Objective
Enable players to intitate and fly docking sequences automatically using intergrid communication and flight planning.
Master-Node Architecture
In developmentObjective
Allow multiple programmable blocks running Mother Core to cooperate on the same grid. This will enable more complex automations and distributed processing. Script developers will build on top of Mother Core to interoperate with Mother OS via this paradigm.
Get started by installing Mother OS as an ingame script into a programmable block on your grid.