Local Storage
Mother can save information across sessions and recompiles using LocalStorage. This module is used to store information that needs to persist across cycles, even if an error occurs or a player hits Recompile
.
Clearing Data
To clear all data stored in LocalStorage, players can use the purge
command with the storage
module name.
purge storage --force
Commands
get
Get a value stored in LocalStorage.
get <key>
set
Set a value in LocalStorage.
set <key> <value>
Note
The set
command provides no practical use to players at this time.