Programmable Block Module
The Programmable Block modules allows players to interact with programmable blocks on a grid. This is useful when running programmable blocks with custom arguments, whether they are running Mother or not.
Commands
run
Run a programmable block with an optional argument.
pb/run <ProgrammableBlock|Group> <argument> [--options]
Important
Some scripts may be uncompatible with Mother OS due to the way they designed to accept arguments. See Script Compatibility for more information.
Example
We have Whip's Subgrid Thruster Manager installed on another Programmable block named PB.ThrusterManager
. It is particularly helpful when using thrusters on subgrids.
pb/run "PB.ThrusterManager" dampeners_on;