Compatibility
Mother OS is designed to be compatible with other scripts and most ingame systems. This page outlines several considerations for players and script developers to maximize compatibility.
Running other Scripts with Mother OS
Mother OS is designed to be compatible with other scripts. However, some scripts may not work as expected due to the way they are designed to accept arguments. If you are developing your own script, it is recommend that you accept the Script
update type in your Main
method. This allows programmable blocks scripts to run other programmable blocks scripts with arguments.
Example main function that accepts the Script
update type:
public void Main(string argument, UpdateType updateSource)
{
if (updateSource == UpdateType.Script)
{
// Run based on a trigger from another programmable block script.
}
}
Tips
Check out the documentation for UpdateTypes for more information.
Known Issues
1. Multiple Mother OS Instances
You should NOT run multiple instances of Mother OS on your grid. This will lead to duplicated event monitoring and the programmable blocks will compete to render your LCD displays. Mother OS should only be installed once per ship/station construct.
Info
Multiple instances of Mother will be supported in the upcoming v1.0.0 release. Stay tuned!